Espionage Gear
Open to Feedback
This content has been updated since Event 1. We are actively seeking feedback and may make minor adjustments.
Overview
This is a wider grouping of items with a similar theme: espionage.
Prop Requirements
These items are unique; because they are designed for espionage, they can have a much more varied appearance than other items.
Ardent Shop
Equipment
| Name | Equipment Description | Shop Value | Changelog |
|---|---|---|---|
| Item Tracker | Call “Detect [Item]”, using a copy of the item as reference for the device. | 100 | Updated effect |
| Heat Scanner | Use 1 Power to call “Detect Invisible”. | 120 | Updated effect |
| Static Pulsar | Use 1 Power to call “Static” on a target within 25ft. | 100 | Changed section from engineering |
| Static Beetle | Attach to disable an item. | 50 | Changed section from engineering |
| Camo Cloak | Use 1 Power to become Invisible. At least half your body must be beside or behind an object. You may walk slowly. | 200 | New for E2 (see combat: energy fields for E1 variant) |
Mods
These Mods are unique in that they can be attached to any item, not just the ones listed above.
| Name | Upgrades Description | Shop Value | Changelog |
|---|---|---|---|
| Concealer Mod | Makes this item immune to Detect calls. | 50 | Updated effect (was previously equipment) |
| Tamper Barrier P3 | Registers an item owner. If anyone attempts to use or alter the item, they must expend 3 Power Cells to do so. This mod will reveal that it’s been overridden. | 50 | Updated effect |
