Starting Loadout
Estimated reading: 2 minutes
Each character has 50 Credits to spend at character creation on items.
Any money you don’t spend will be saved as Vouchers so you can purchase items from the In-Game shop. You will not be given this money as cash. If you can’t quite afford an item you’d like, we recommend saving the money and buying it in-game. You can purchase multiples of any item, however Armour and Energy Shields do not stack.
These items are split into several categories to help quickly search through them. Anyone can purchase any items from these lists:
General Items
Combat Items
Biomed Items
Engineering Items
Diplomatic Items
The sections after cover specialist items. Each Division has a custom list – you can only use the specialist items on your Division’s list.
General Items Cost Basic Energy Shield 5 Credits AES-LINK 5 Credits Item Tracker 10 Credits Energy Shield Boost Upgrade 5 Credits AES-TRASPORT Upgrade 10 Credits Reinforcement Cybernetic 20 Credits TRAUMA Resist Cybernetic 20 Credits FAULT Corrector Cybernetic 20 Credits InvisiSkin Cybernetic 20 Credits
Combat Items Cost Small Melee Weapon 1 Credit Melee Weapon 2 Credits Grenade Bag 5 Credits Mini Blaster 1 Credit Basic Blaster 2 Credits Magazine Blaster 4 Credits Basic Armour 5 Credits Small Shield 10 Credits Armour Plating Upgrade 5 Credits Custom Ammo Upgrade 10 Credits Stun Charge Upgrade 5 Credits
BioMed Items Cost Healing Gun 8 Credits Injector 12 Credits Medication Fridge 8 Credits Resistant Gloves 5 Credits Respirator 10 Credits BioContainer 10 Credits Healing Efficiency Upgrade 8 Credits Dual Filter Upgrade 8 Credits Expanded Capacity Upgrade 12 Credits
Engineering Items Cost AutoRepair Tool 12 Credits Salvage Device 8 Credits Microsolder 8 Credits System Analyser 5 Credits Static Bug 5 Credits Static Pulsar 10 Credits Static Beetle Upgrade 8 Credits Disruptor Upgrade 8 Credits Repair Efficiency Upgrade 12 Credits
Diplomacy Items Cost Pacification Field 5 Credits Taser 8 Credits Heat Scanner 12 Credits Camouflage Shield 10 Credits Restraint 8 Credits Concealment Box 5 Credits Tamperproof Upgrade 5 Credits Light Refractor Upgrade 15 Credits AMP Increase Upgrade 5 Credits
MATTOCK Items Cost High Capacity Blaster 10 Credits Large Shield 20 Credits MATTOCK Armour Upgrade 8 Credits Absorbent Alloy Upgrade 12 Credits MATTOCK-Reinforcement Cybernetic 30 Credits Flash Recovery Cybernetic 30 Credits Observation Cybernetic 30 Credits
KENOLAB Items Cost Micro Visor 10 Credits Bioscanner 20 Credits Volatile Storage Upgrade 8 Credits AI Visor Upgrade 12 Credits Surgeon’s Cybernetic 30 Credits Doctorate Cybernetic 30 Credits Chemist’s Cybernetic 30 Credits
TASKMINDERS Items Cost Calibrator 10 Credits Material Scanner 20 Credits Reconstructor Upgrade 8 Credits Macrosolder Upgrade 12 Credits Mechanic’s Cybernetic 30 Credits Cyberneticist’s Chip 30 Credits Diffusal Cybernetic 30 Credits
DIPLO Items Cost Background Dossier 10 Credits Kinesics Scanner 12 Credits Kinesics Nullifier Upgrade 8 Credits Lie Detector Upgrade 20 Credits Programming Cybernetic 30 Credits Diplomatic Cybernetic 30 Credits Psychologist Cybernetic 30 Credits