Mission Overview
Mission Timings
- Friday: 8pm to Midnight
- Saturday: 10am to Midnight
- Sunday: 10am to 2pm
You must be set up in the Mission Base before the mission begins on Friday.
Mission Base
Your home away from home, the Mission Base is a temporary tent-based centre of operations for your time planetside. A small amount of core facilities, such as a surgical bay and FABREP machine, will be installed in communal areas.
All crewmates must provide their own camping setup to deploy before the mission begins.
- Tents within the Mission Base are inaccessible by general attendees if they are closed. Do not open someone else’s tent without their permission.
- All open tents are fully accessible game areas. All clearly Out of Characters should be hidden and tents are kept open at your own risk.
- You may freely add any restrictions to your camping space. Any requests for someone to leave must be followed.
- You may camp in any unreserved space regardless of any affiliations or job role. If you wish to reserve a space or require facilities on an accessibility basis (such as electricity, or proximity to toilets or the center of camp), please inform us via the form published prior to the mission.
- If you do not wish to camp in the Mission Base there will be a secondary area near the Game Team Area, outside of the game zone.
A-COM Hub
The Hub is a central admin area within the Mission Base where you sign in before the mission and can find A-COM officers to assist with any task during the mission.
There will be basic first aid facilities and a radio to the event staff.
Combat Safe Zones
All tents, gazebos, tarpaulins or otherwise covered spaces are strict combat-free zones. You must not attack someone within and cannot use these areas as cover to attack someone who is outside. Any covered area that allows combat will be explicitly marked.
A forcefield disables all weapons within these spaces and blocks any projectiles shot from outside. This forcefield cannot be overridden. Specific areas in Base such as the Weapons Checking tent may have weapons used within for the purpose of safety checking and training only.
Main Objectives
Each mission will have a series of objectives to complete, viewable in the A-COM Hub and communal Division areas.
Objectives may have a set task to complete or a more vague goal that you must make your own plan for.
It is possible to fail objectives and even full missions. If the Heads of Divisions agree a mission objective must change, it will, though this will prompt meetings with the A-COM Command Staff.
Division Objectives
Each Division will have a number of unique tasks that only their members can take part in. These focus on the speciality of that Division and may be at odds with the goals of other Divisions.
Division members who have not taken part in a Division-only task that event will have priority over those who have.
Leadership
A-COM are the NPC staff of the ship, dedicated to keep things running by coordinating the Divisions.
The Command Staff of A-COM includes the Captain, Chief Scientific Officer, Director of Security, High Commissioner, and Engineering Principal. These characters will occasionally be on the planet.
At least one A-COM Officer will be assigned to each Division as an NPC referee to assist with managing the Division and overseeing game mechanics.
All other A-COM staff are there to assist with the running of the ship and ensure a smooth mission deployment.
Head of Divisions
Each Division Head is recruited from within the playerbase, voted on by other players. These leaders are expected to change every few missions.
If the current Head is not booked onto a mission, a vote will be held on planetfall to elect a new leader.
The Law
Player characters are subject to the laws of the Alliance in their interactions with each other and all life they encounter. Although not exhaustively listed here, they are the typical laws you might expect, including regulations against murder, torture, and theft, as well as specific laws against undermining or endangering the mission. There are consequences for not following the law up to and including permanent character retirement.
Enforcement
Players may assist with law enforcement but any official sanction against other player characters must be approved by A-COM. This helps the referees monitor PvP and step in where needed.
The Ardent’s Constitution
The Constitution sets out the high level mission goals that player characters are expected to abide by. Use your own judgement in their application.
- Respect the autonomy of all peoples.
- Learn, explore, and gather information about the universe.
- Act to prevent harm and avoid causing harm where possible.
- Present the opportunities of the Alliance to those you encounter.
