Maintenance
Testing In Progress
This content is currently being playtested and may undergo minor changes before Event 2.
Some Fault Cards (or past poor Maintenance results), require Maintenance to resolve.
Maintenance is represented by a Gear Box mechanic. It must be performed in an area with a stock of the Gear tokens needed for this mechanic.
Each Fault card lists a result matching specific Gear tokens. Your goal is to fill the Gear Box with the tokens of the result you want, so when you pull one at the end, you get that result.
A digital minigame is in development to trial this game mechanic, and will be available before the event to practice with.
Gear Tokens
The appearance of Gear Tokens is currently in development.
The Process
Each applicable Fault Card will display a result for several types of Gear tokens and well as a Rating number. This Rating is the minimum number of Gear tokens that must be in the Gear Box by the end of the Maintenance. It might sometimes list compulsory replacement parts for you to find.
Any Equipment or other Items that can be used in Maintenance will have a Gear token symbol on them, showing which token to add to the Gear Box when you use it.
You can only use a type of Equipment or Item once unless the card specifies otherwise. There is no upper limit to the number of items you can use.
At the end of the Maintenance roleplay, mix up the Gear Box and draw one token, reading the Fault Card to find the matching result.
Examples
These are in-progress examples; exact appearance is likely to change.


