Serums are a common Biomed Expendable, physrepped by tube props. Each will have a card attached to tear on use, and usually a call to say when you use it.
Serums require an Injector to use.
Physrep Rules
Serum physrep guidelines:
- A small tube or vial
- Optionally filled with a colourful liquid
- Please add ingredients to the vial
List of Serums
Name | Effect |
---|---|
HP Serums | Heals 1-6 HP, depending on the specific type. |
Stabilising Serums | STABILISE a target, pausing the DYING effect. |
HP Boost Serums | Grants extra HP for a set time period. |
Adrenaline Serums | Grants immunity to KNOCKOUT and fatigue TRAUMA effects. |
Painkiller Serums | Grants immunity to PAIN and pain TRAUMA effects. |
Blood Clotting Serums | Instantly stops bleeding TRAUMA effects. |
Knockout Serums | Applies KNOCKOUT. |
Roleplay Effect Serums | Unique roleplay effect descriptions. |
These are the most commonly available types of serums; more will become available throughout the game.