General Upgrades
Anyone can use items from this list.
Energy Shield Boost Upgrade
Designed to add to Energy Shields.
Adds +1 E-HP to the item.
AES-TRANSPORT Upgrade
Designed to add to the AES-LINK. Can teleport +1 item for free when this device uses 1 Power.
Combat Upgrades
Anyone can use items from this list.
Armour Plating Upgrade
Designed to add to Armour. Adds 1 A-HP to a piece of equipment.
Custom Ammo Upgrade
Designed to add to Blasters. Allows Custom Ammo to be used by this equipment.
Stun Charge Upgrade
Designed to add to Melee. Use Stun on touch for 1 Power.
BioMed Upgrades
Anyone can use items from this list.
Healing Efficiency Upgrade
Designed for Healing Guns. Restores 1 HP for free when this device uses 1 Power.
Dual Filter Upgrade
Designed for Respirators. +1 Filter may be attached.
Expanded Capacity Upgrade
Designed for BioContainers. Adds +1 Sample slot in the container.
Engineering Upgrades
Anyone can use items from this list.
Static Beetle Upgrade
Designed to add to Static Bugs. Creates an interference field around the item, making it immune to hacking.
Disruptor Upgrade
Designed to add to System Analyser. Discharge 1 Power from an item on touch when activated. Uses 1 Power.
Repair Efficiency Upgrade
Designed for AutoRepair Tools. Restores both A-HP and E-HP instead of just one or the other.
Diplomacy Upgrades
Anyone can use items from this list.
Tamperproof Upgrade
Designed for Restraints. Calls Static on a target trying to tamper or hack into the item. Uses 1 Power per Static; automatically applies until all attached power is used.
Light Refractor Upgrade
Designed for Camouflage Shields. Makes an item refract light, turning it invisible so long as it remains still. Uses +1 Power to activate.
AMP Increase Upgrade
Designed for Tasers. You may call Knockout instead of Stun.
MATTOCK Specialist Upgrades
Only members of the MATTOCK Division can use items from this list.
MATTOCK Armour Upgrade
Designed to add to Armour. Adds 2 A-HP to a piece of equipment.
Absorbent Alloy Upgrade
Designed to add to Shields. Resist one call. Within that day, you can make that call to a target within 5ft once. Cannot resist further calls while one is being “held”. Costs 1 Power (used when you resist the call).
KENOLAB Specialist Upgrades
Only members of the KENOLAB Division can use items from this list.
Volatile Storage Upgrade
Designed for BioContainers. Allows the container to store VOLATILE items.
AI Visor Upgrade
Designed for Micro Visors. Enhances surgical results, and allows you to resolve especially complex surgery TRAUMA.
TASKMINDERS Specialist Upgrades
Only members of the TASKMINDERS Division can use items from this list.
Reconstructor Upgrade
Designed for the AutoRepair Tool. Use +1 Power to convert a repair effect to Repair Crush.
Macrosolder Upgrade
Designed for the Microsolder. Use +1 Power to convert the beam into a high-energy one ideal for hull repairs, or call Blast at range.
DIPLO Specialist Upgrades
Only members of the DIPLO Division can use items from this list.
Kinesics Nullifier Upgrade
Designed for Pacification Fields. Makes your body language harder to read while equipped, usable in response to “Detect Lie” or “Read”. Call Resist using 1 Power.
Lie Detector Upgrade
Designed for Kinesics Scanners. Use 1 Power to call “Detect Lie” on a target.