Equipment List

Anyone can use items from this list.

Grants 3 Energy Hit Points (E-HP) when worn. Physrepped by a small techy accessory.

A mini teleporter, transports 1 item back to the Ardent teleport station. Uses 1 Power.

Insert an item or resource to scan the mission area for more of that object. Uses 1 Power.

Anyone can use items from this list.

A melee weapon under 18 inches.

A melee weapon over 18 inches.

Allows storage of Grenades.

A 1-3 shot blaster.

A blaster with internal ammo up to 30.

A blaster that uses magazines.

Grants 4 Armour Hit Points (A-HP) when worn. Physrepped by a hard chest plate.

A shield up to 40 cm diameter.

Anyone can use items from this list.

Allows use of the Heal or Stabilise call for 1 Power.

Use Serums on yourself or other characters, usually to heal HP.

Allows storage of sensitive medication and chemicals without them deteriorating.

Handle volatile chemicals without damaging your skin.

Resist environmental or Gas effects by attaching different Filters.

1 Sample slot to preserve a Sample on a mission. This fits a small Sample.

Anyone can use items from this list.

Repairs all A-HP or E-HP using 1 Power.

Use 1 Power to salvage materials from an item.

Mesh two pieces of tech together and work with fine circuitry using 1 Power.

Gives an overview of the tech system it’s plugged into without needing to go through a terminal. Uses 1 Power.

Attach to an item to fill it with Static, disabling it while this item is active.

Use 1 Power to call Static on an item from range.

Anyone can use items from this list.

Dulls all extremes of emotions when attached to a character. Reply to any “Read” with “Resist”.

Call Stun to a target within 5ft without dealing HP damage using 1 Power.

Detect Stealth using 1 Power. Does not require calling out “Detect Stealth” to use; it activates as a “pulse” to detect anything you can see at that moment.

Enter Stealth, so long as you are flat against an object. Allows for slow movement. Uses 1 Power.

A paired piece of Equipment. The first can freely move, the second automatically moves within 5ft of the first once activated.

A temporal compartment – hides a much bigger object than the container is.

Only members of the MATTOCK Division can use items from this list.

A blaster with internal ammo over 30.

A LARP-safe shield.

Only members of the KENOLAB Division can use items from this list.

A portable microscope visor, needed for viewing minute details.

Gives intel on a biological object or sample using 1 Power. Open SAMPLE card.

Only members of the TASKMINDERS Division can use items from this list.

Recalibrates an object, repairing it or changing its target within set parameters.

Gives information on what an item contains or will break down into, and valuation notes.

Only members of the DIPLO Division can use items from this list.

Before a mission, you can request one piece of information on one named character’s Desires, Dynamic, or Decorum.

Use “Read” to get a one-word response on the target’s emotional state or reaction. Uses 1 Power.

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