General Cybernetics
Anyone can use items from this list.
Reinforcement Cybernetic
Adds +1 HP to a character.
TRAUMA Resist Cybernetic
Temporarily ignore a TRAUMA effect you have for up to 5 minutes. Usable once per TRAUMA card.
FAULT Corrector Cybernetic
Temporarily ignore a FAULT on an item you are touching for up to 5 minutes. Usable once per FAULT card.
InvisiSkin Cybernetic
Activate to blend in with your environment, while being at least half covered in hiding.
Raise 1 finger to denote Stealth.
MATTOCK Specialist Cybernetics
Only members of the MATTOCK Division can use items from this list.
MATTOCK-Reinforcement Cybernetic
Adds 2 HP to a character.
Flash Recovery Cybernetic
The first time you reach 0HP on a mission, spend 5 seconds roleplaying a sudden surge of energy to heal your HP back to full.
Observation Cybernetic
You are quick to spot hidden objects. After 5 seconds of roleplay, call “Detect Stealth” on a hidden target.
KENOLAB Specialist Cybernetics
Only members of the KENOLAB Division can use items from this list.
Surgeon’s Cybernetic
Open surgery TRAUMA cards to get instructions on how to resolve these injuries.
Doctorate Cybernetic
Open condition TRAUMA cards to get instructions on how to resolve these ailments.
Chemist’s Cybernetic
Open complex CHEMICAL cards to find out details about it safely.
TASKMINDERS Specialist Cybernetics
Only members of the TASKMINDERS Division can use items from this list.
Mechanic’s Cybernetic
Open mechanical FAULT cards to get instructions on how to resolve these problems.
Cyberneticist’s Chip
Open cybernetics FAULT cards to get instructions on how to resolve these problems.
Diffusal Cybernetic
Open BOMB item cards to get instructions on how to diffuse these items.
DIPLO Specialist Cybernetics
Only members of the DIPLO Division can use items from this list.
Programming Cybernetic
Open programming FAULT cards to get instructions on how to resolve these problems.
Diplomatic Cybernetic
Use the call “Faux Pas” to smooth over social faux pas for yourself or someone else in the conversation, usable once per discussion.
Psychologist Cybernetic
Open psychology TRAUMA cards to get instructions on how to resolve these conditions.