Each character receives a standard salary of 5.5 Credits at the start of each event.
Every player also chooses one Personal Resource from this list at character creation. You may choose any resource from the list; none are currently Division-locked. Each event, you’ll receive a set amount of items alongside you salary. You can use these items yourself, trade them with other players, or sell them to the ship. More options will be added as more facilities get added to the ship.
It will be possible to change your Personal Resource in the future.
All Personal Resources are valued at approximately 10 Credits.
High Salary
Don’t spend it all at once!
Power Cells
An assortment of Power Cells needed to power specific equipment.
Armaments
A selection of ammo, grenades, and power cells.
Triage Kit
A random assortment of recovery-based expendables such as healing patches and repair patches.
Medpack
A fully stocked medpack, with various medical expendable items including healing patches, serums, and medication.
Reagents
A selection of useful chemical resources for chemists.
Repair Pack
A fully stocked repairs pack, with various engineering expendable items including repair patches, power cells, and engineering-themed expendables.
Requisitions
A selection of useful material resources.
Planet Survey
A random assortment of resources and items themed around this event’s planet.
Bribe
A universal currency, useful for when new planets won’t accept credits or someone’s palms need greasing.